M:tG card similarity search
4WW · Creature — Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/3
Name | Mana | Type | Text |
---|---|---|---|
Soltari Emissary | 1W | Creature — Soltari Soldier | {W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 2/1 |
Dromoka Dunecaster | W | Creature — Human Wizard | {1}{W}, {T}: Tap target creature without flying. 0/2 |
Giant Dustwasp | 3GG | Creature — Insect | Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3 |
Magus of the Moat | 2WW | Creature — Human Wizard | Creatures without flying can't attack. 0/3 |
Kitesail Apprentice | W | Creature — Kor Soldier | As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1 |
Golgari Death Swarm | 3BG | Creature — Bat Fungus Horror | Flying, vigilance 4/4 |
Doomed Traveler | W | Creature — Human Soldier | When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1 |
Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
Stormchaser Mage | UR | Creature — Human Wizard | Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
Cemetery Protector | 2WW | Creature — Human Soldier | Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4 |