Card Codex

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17 May 2024: Card library updated.

Conclave Phalanx

4W · Creature — Human Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4

Similar cards

Color identity:
NameManaTypeText
Harmony of Nature 2GSorcery Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Marshaling the Troops 1GSorcery Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Werefox Bodyguard 1WWCreature — Elf Fox Knight Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. 2/2
Convalescence 1WEnchantment At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Tenured Inkcaster 4BCreature — Vampire Warlock When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. 2/2
Makeshift Binding 2WEnchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.
Volrath's Gardens 1GEnchantment {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
Starlight 1WSorcery You gain 3 life for each black creature target opponent controls.
Wildgrowth Walker 1GCreature — Elemental Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3
Sanctimony 1WEnchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life.
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