M:tG card similarity search
3G · Enchantment
At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature.
Name | Mana | Type | Text |
---|---|---|---|
Shortcut to Mushrooms | 1G | Enchantment | When Shortcut to Mushrooms enters the battlefield, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control. |
Journey of Discovery | 2G | Sorcery | Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) |
Toxrill, the Corrosive | 5BB | Legendary Creature — Slug Horror | At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card. 7/7 |
Contortionist Troupe | XG | Creature — Human | Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. 0/0 |
Inscription of Ruin | 2B | Sorcery | Kicker {2}{B}{B} Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with mana value 3 or less. |
Gandalf the Grey | 3UR | Legendary Creature — Avatar Wizard | Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen — • You may tap or untap target permanent. • Gandalf the Grey deals 3 damage to each opponent. • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Put Gandalf on top of its owner's library. 3/4 |
You Happen On a Glade | 2G | Instant | Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand. |
Second Sight | 2U | Instant | Choose one — • Look at the top five cards of target opponent's library, then put them back in any order. • Look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.) |
Biogenic Ooze | 3GG | Creature — Ooze | When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. 2/2 |
Blood on the Snow | 4BB | Snow Sorcery | Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.) |