Card Codex

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17 May 2024: Card library updated.

Conductive Current

RRR · Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

Similar cards

Color identity:
NameManaTypeText
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Orcish Cannoneers 1RRCreature — Orc Warrior {T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you. 1/3
Sudden Shock 1RInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to any target.
Starfall 4RInstant Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.
Anaba Shaman 3RCreature — Minotaur Shaman {R}, {T}: Anaba Shaman deals 1 damage to any target. 2/2
Mayhem Devil 1BRCreature — Devil Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3
Smite the Deathless 1RInstant Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Rift Bolt 2RSorcery Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Bonethorn Valesk 4RCreature — Beast Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target. 4/2
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