Card Codex

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17 May 2024: Card library updated.

Conductive Current

RRR · Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

Similar cards

Color identity:
NameManaTypeText
Bone Mask 4Artifact {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Crater's Claws XRSorcery Crater's Claws deals X damage to any target. Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.
Fervent Paincaster 2RCreature — Human Wizard {T}: Fervent Paincaster deals 1 damage to target player or planeswalker. {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.) 3/1
Falling Timber 2GInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Stomp 1RInstant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Agonizing Syphon 3BSorcery Agonizing Syphon deals 3 damage to any target and you gain 3 life.
Dark Nourishment 4BInstant Dark Nourishment deals 3 damage to any target. You gain 3 life.
Essence Drain 4BSorcery Essence Drain deals 3 damage to any target and you gain 3 life.
Intervention 2RWInstant Intervention deals 3 damage to any target and you gain 3 life.
Lightning Helix RWInstant Lightning Helix deals 3 damage to any target and you gain 3 life.
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