Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Conductive Current

RRR · Sorcery

Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."

Similar cards

Color identity:
NameManaTypeText
Phyrexian Vindicator WWWWCreature — Phyrexian Horror Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5
High Noon 1WEnchantment Each player can't cast more than one spell each turn. {4}{R}, Sacrifice High Noon: It deals 5 damage to any target.
Ion Storm 2REnchantment {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.
Arrows of Justice 2R/WInstant Arrows of Justice deals 4 damage to target attacking or blocking creature.
Cosmium Blast 1WInstant Cosmium Blast deals 4 damage to target attacking or blocking creature.
Divine Arrow 1WInstant Divine Arrow deals 4 damage to target attacking or blocking creature.
Dragon's Presence 2WInstant Dragon's Presence deals 5 damage to target attacking or blocking creature.
Gideon's Reproach 1WInstant Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Impeccable Timing 1WInstant Impeccable Timing deals 3 damage to target attacking or blocking creature.
Response R/WR/WInstant Response deals 5 damage to target attacking or blocking creature.
Page 95