Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Confessor

W · Creature — Human Cleric

Whenever a player discards a card, you may gain 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Roalesk, Prime Specimen 2GULegendary Creature — Human Mutant Flying Whenever Roalesk, Prime Specimen or another permanent you control is turned face up, you may pay {X}. If you do, if X is 1 or more, conjure a duplicate of a random creature card with mana value X into your hand. Cloak it. It gains "{G/U}: Turn this creature face up" for as long as it remains face down. Disguise {G}{U} 4/5
Treva's Charm GWUInstant Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card.
Mouth to Mouth 3USorcery Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
King Macar, the Gold-Cursed 2BBLegendary Creature — Human Noble Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") 2/3
Hollow One 5Artifact Creature — Golem This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Venomous Brutalizer 2GGCreature — Phyrexian Knight Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) When Venomous Brutalizer enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4
Kyler, Sigardian Emissary 3GWLegendary Creature — Human Cleric Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. Other Humans you control get +1/+1 for each counter on Kyler. 2/2
Easterling Vanguard 1BCreature — Human Warrior When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 2/1
Wei Scout 1BCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1
Mazzy, Truesword Paladin 1RGWLegendary Creature — Halfling Knight Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card. 3/4
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