Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Confounding Riddle

2U · Instant

Choose one — • Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. • Counter target spell unless its controller pays {4}.

Similar cards

Color identity:
NameManaTypeText
Sin Prodder 2RCreature — Devil Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. 3/2
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Elephant Grass GEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Collective Restraint 3UEnchantment Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Gifts Ungiven 3UInstant Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Psychic Trance 2UUInstant Until end of turn, Wizards you control gain "{T}: Counter target spell."
Felhide Brawler 1BCreature — Minotaur Felhide Brawler can't block unless you control another Minotaur. 2/2
Deep-Sea Terror 4UUCreature — Serpent Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6
Rouse 1BInstant If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. Target creature gets +2/+0 until end of turn.
Cellar Door 2Artifact {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.
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