M:tG card similarity search
3RR · Enchantment
Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
Name | Mana | Type | Text |
---|---|---|---|
Harm's Way | W | Instant | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. |
Silas Renn, Seeker Adept | 1UB | Legendary Artifact Creature — Human | Deathtouch Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.) 2/2 |
Throne of Geth | 2 | Artifact | {T}, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Genestealer Patriarch | 4U | Creature — Tyranid | Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls. Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types. 4/4 |
Basalt Ravager | 3R | Creature — Giant Wizard | When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. 4/2 |
Insufferable Balladeer | 1R | Creature — Dwarf Bard | Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/1 |
Touch the Spirit Realm | 2W | Enchantment | When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
Rise from the Grave | 4B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
Antarctic Research Base | Plane — Earth | When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate. Whenever chaos ensues, put X +1/+1 counters on target creature you control, where X is the number of artifacts you control. It becomes a Plant in addition to its other types. | |
Vendilion Clique | 1UU | Legendary Creature — Faerie Wizard | Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. 3/1 |