Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Congregate

3W · Instant

Target player gains 2 life for each creature on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Prakhata Pillar-Bug 3Artifact Creature — Insect {B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/3
Mindblaze 5RSorcery Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Bond of Agony XBSorcery As an additional cost to cast this spell, pay X life. Each other player loses X life.
Numbing Dose 3UUEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
Doorkeeper 1UCreature — Homunculus Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. 0/4
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Consume Spirit X1BSorcery Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
Hypnotic Cloud 1BSorcery Kicker {4} (You may pay an additional {4} as you cast this spell.) Target player discards a card. If this spell was kicked, that player discards three cards instead.
The Celestial Toymaker WUBLegendary Creature — Rogue Artificer Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. 2/4
Enslaved Scout 2RCreature — Goblin Scout {2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/2
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