Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Congregate

3W · Instant

Target player gains 2 life for each creature on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Glimmering Angel 3WCreature — Angel Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Merry-Go-Round Artifact — Attraction Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Pestilent Wolf 1GCreature — Wolf {2}{G}: Pestilent Wolf gains deathtouch until end of turn. 2/2
Wily Bandar GCreature — Cat Monkey {2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
Grave Choice 2BInstant Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Entropic Cloud 1BInstant — Adventure Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Tibalt, the Fiend-Blooded RRLegendary Planeswalker — Tibalt [+1]: Draw a card, then discard a card at random. [−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 2
Garruk, Apex Predator 5BGLegendary Planeswalker — Garruk [+1]: Destroy another target planeswalker. [+1]: Create a 3/3 black Beast creature token with deathtouch. [−3]: Destroy target creature. You gain life equal to its toughness. [−8]: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." Loyalty 5
Eon Hub 5Artifact Players skip their upkeep steps.
Thought Prison 5Artifact Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
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