Card Codex

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17 May 2024: Card library updated.

Conifer Wurm

4G · Snow Creature — Wurm

Trample {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Perimeter Patrol 2GCreature — Human Soldier Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3
Master of Pearls 1WCreature — Human Monk Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. 2/2
Viashino Slasher 1RCreature — Viashino Warrior {R}: Viashino Slasher gets +1/-1 until end of turn. 1/2
Stampede 1GGInstant Attacking creatures get +1/+0 and gain trample until end of turn.
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Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
Phalanx Vanguard 1WCreature — Human Soldier Vigilance Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. 2/2
Sigardian Zealot 4GCreature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3
Pursue Glory 3RInstant Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
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