M:tG card similarity search
WB · Sorcery
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Sapphire Leech | 1U | Creature — Leech | Flying Blue spells you cast cost {U} more to cast. 2/2 |
Overwhelming Intellect | 4UU | Instant | Counter target creature spell. Draw cards equal to that spell's mana value. |
Roiling Vortex | 1R | Enchantment | At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn. |
A-Sizzling Soloist | 3R | Creature — Human Citizen | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 4/2 |
Sizzling Soloist | 3R | Creature — Human Citizen | Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able. 3/2 |
Ghostly Prison | 2W | Enchantment | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
Propaganda | 2U | Enchantment | Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
Unifying Theory | 1U | Enchantment | Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card. |
A-Alrund, God of the Cosmos | 3UU | Legendary Creature — God | Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top three cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. 1/1 |
Sunstone | 3 | Artifact | {2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn. |