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17 May 2024: Card library updated.

Conquering Manticore

4RR · Creature — Manticore

Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
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Riveteers Initiate 1RCreature — Viashino Citizen {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2
Steeple Creeper 2GCreature — Frog Snake {3}{U}: Steeple Creeper gains flying until end of turn. 4/2
Manta Riders UCreature — Merfolk {U}: Manta Riders gains flying until end of turn. 1/1
Gust-Skimmer 2Artifact Creature — Insect {U}: Gust-Skimmer gains flying until end of turn. 2/1
Skittering Heartstopper BCreature — Insect {B}: Skittering Heartstopper gains deathtouch until end of turn. 1/2
Narnam Cobra 2Artifact Creature — Snake {G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Senate Courier 2UCreature — Bird Flying {1}{W}: Senate Courier gains vigilance until end of turn. 1/4
Zombie Trailblazer BBBCreature — Zombie Scout Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2
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