M:tG card similarity search
W · Enchantment — Aura
Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
Name | Mana | Type | Text |
---|---|---|---|
Blossoming Tortoise | 2GG | Creature — Turtle | Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1. 3/3 |
Nael, Avizoa Aeronaut | 2GU | Legendary Creature — Elf Scout | Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/4 |
Demolish | 3R | Sorcery | Destroy target artifact or land. |
Sunder from Within | 2RR | Sorcery — Arcane | Destroy target artifact or land. |
Mystic Penitent | W | Creature — Human Nomad Mystic | Vigilance Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying. 1/1 |
Naya Hushblade | R/WG | Creature — Elf Rogue | As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) 2/1 |
Conifer Strider | 3G | Creature — Elemental | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 5/1 |
Howlpack Resurgence | 2G | Enchantment | Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. |
A-Nael, Avizoa Aeronaut | GU | Legendary Creature — Elf Scout | Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/2 |
Icefall | 2RR | Sorcery | Destroy target artifact or land. Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |