Card Codex

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17 May 2024: Card library updated.

Consecrate Land

W · Enchantment — Aura

Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.

Similar cards

Color identity:
NameManaTypeText
Generated Horizons 2GGEnchantment At the beginning of your upkeep, create a Forest land token.
Honored Hierarch GCreature — Human Druid Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color." 1/1
Cease-Fire 2WInstant Target player can't cast creature spells this turn. Draw a card.
Akoum Hellkite 4RRCreature — Dragon Flying Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead. 4/4
Sword of Hearth and Home 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
Nicanzil, Current Conductor GULegendary Creature — Merfolk Scout Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. 2/3
Crowned Ceratok 3GCreature — Rhino Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Thassa's Devourer 4UEnchantment Creature — Elemental Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards. 2/6
Renewal 2GSorcery As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Primal Huntbeast 3GCreature — Beast Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3
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