Card Codex

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17 May 2024: Card library updated.

Consecrate Land

W · Enchantment — Aura

Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.

Similar cards

Color identity:
NameManaTypeText
Murderous Spoils 5BInstant Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)
Flight of Fancy 3UEnchantment — Aura Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
Forced Worship 1WEnchantment — Aura Enchant creature Enchanted creature can't attack. {2}{W}: Return Forced Worship to its owner's hand.
Despotic Scepter 1Artifact {T}: Destroy target permanent you own. It can't be regenerated.
Lance WEnchantment — Aura Enchant creature Enchanted creature has first strike.
Reflexes REnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
Mob Mentality REnchantment — Aura Enchant creature Enchanted creature has trample. Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Bonds of Faith 1WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
Dread Charge 3BSorcery Black creatures you control can't be blocked this turn except by black creatures.
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