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17 May 2024: Card library updated.

Consecrated Sphinx

4UU · Creature — Sphinx

Flying Whenever an opponent draws a card, you may draw two cards. 4/6

Similar cards

Color identity:
NameManaTypeText
Trade Secrets 1UUSorcery Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Military Intelligence 1UEnchantment Whenever you attack with two or more creatures, draw a card.
Psychic Possession 2UUEnchantment — Aura Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
Sylvan Echoes GEnchantment Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Hieroglyphic Illumination 3UInstant Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)
Tezzeret's Gambit 3U/PSorcery ({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Chemister's Insight 3UInstant Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Meeting of Minds 3UInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards.
Counsel of the Soratami 2USorcery Draw two cards.
Divination 2USorcery Draw two cards.
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