Card Codex

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17 May 2024: Card library updated.

Consecrated by Blood

2BB · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Similar cards

Color identity:
NameManaTypeText
Astral Steel 2WInstant Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Shoot Down 3GSorcery Exile target artifact, enchantment, or creature with flying.
Iron Will WInstant Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Soaring Thought-Thief UBCreature — Human Rogue Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards. 1/3
Artful Maneuver 1WInstant Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Prey's Vengeance GInstant Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Aegis of the Meek 3Artifact {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
Earnest Fellowship 1WEnchantment Each creature has protection from its colors.
Dragonrage 2RInstant Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."
Resounding Roar 1GInstant Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
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