Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Consecrated by Blood

2BB · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Similar cards

Color identity:
NameManaTypeText
Traumatic Prank 2RSorcery Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
Vulshok Gauntlets 2Artifact — Equipment Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Grow Old Together 1GUInstant Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
Coastal Discovery 3USorcery Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Cosmium Kiln Artifact When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. Creatures you control get +1/+1.
Cairn Wanderer 4BCreature — Shapeshifter Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 4/4
Chariot of Victory 3Artifact — Equipment Equipped creature has first strike, trample, and haste. Equip {1}
Blacksmith's Skill WInstant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Mortify 1WBInstant Destroy target creature or enchantment.
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Page 286