M:tG card similarity search
U · Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Pygmy Kavu | 3G | Creature — Kavu | When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2 |
Pendulum of Patterns | 2 | Artifact | When Pendulum of Patterns enters the battlefield, you gain 3 life. {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. |
Silverback Shaman | 3GG | Creature — Ape Shaman | Trample When Silverback Shaman dies, draw a card. 5/4 |
Drowned Rusalka | U | Creature — Spirit | {U}, Sacrifice a creature: Discard a card, then draw a card. 1/1 |
Jace's Erasure | 1U | Enchantment | Whenever you draw a card, you may have target player mill a card. |
Laboratory Maniac | 2U | Creature — Human Wizard | If you would draw a card while your library has no cards in it, you win the game instead. 2/2 |
Quicksilver Fisher | 3UU | Creature — Phyrexian Drake | Flying When Quicksilver Fisher enters the battlefield, draw a card, then discard a card. 4/3 |
Withering Gaze | 2U | Sorcery | Target opponent reveals their hand. You draw a card for each Forest and green card in it. |
Benthic Biomancer | U | Creature — Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1 |
Sindbad | 1U | Creature — Human | {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1 |