M:tG card similarity search
U · Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
The Modern Age | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Draw a card, then discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Recover | 2B | Sorcery | Return target creature card from your graveyard to your hand. Draw a card. |
Tide Skimmer | 3U | Creature — Drake | Flying Whenever you attack with two or more creatures with flying, draw a card. 2/3 |
Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
Lurking Crocodile | 2G | Creature — Crocodile | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
Ancient Excavation | 2UB | Instant | Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Fortune Teller | Artifact — Attraction | Visit — Scry 1. | |
Watchful Automaton | 3 | Artifact Creature — Construct | {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2 |
Wylie Duke, Atiin Hero | 1GW | Legendary Creature — Human Ranger | Vigilance Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. 4/2 |
Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |