Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Constable of the Realm

4W · Creature — Giant Soldier

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. 3/3

Similar cards

Color identity:
NameManaTypeText
Void Squall 4USorcery Return target nonland permanent to its owner's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Lunarch Inquisitors Creature — Human Cleric When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. 4/4
Anim Pakal, Thousandth Moon 1RWLegendary Creature — Human Soldier Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal. 1/2
Booster Tutor BInstant Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
Devourer of Destiny 5CCCreature — Eldrazi You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest. When you cast this spell, exile target permanent that's one or more colors. 6/6
Colossal Whale 5UUCreature — Whale Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.) 5/5
Quicksilver Geyser 4UInstant Return up to two target nonland permanents to their owners' hands.
Mesmeric Fiend 1BCreature — Nightmare Horror When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. 1/1
Venser's Diffusion 2UInstant Return target nonland permanent or suspended card to its owner's hand.
Commit 3UInstant Put target spell or nonland permanent into its owner's library second from the top.
Page 48