Card Codex

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17 May 2024: Card library updated.

Constricting Sliver

5W · Creature — Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." 3/3

Similar cards

Color identity:
NameManaTypeText
Detention Sphere 1WUEnchantment When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Icingdeath, Frost Tyrant 2WWLegendary Creature — Dragon Flying, vigilance When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip {2}. 4/3
Mirror of Life Trapping 4Artifact Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control.
Crystalline Sliver WUCreature — Sliver All Slivers have shroud. (They can't be the targets of spells or abilities.) 2/2
No Witnesses 2WWSorcery Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Topple 2WSorcery Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
Defiling Tears 2BInstant Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."
Run Wild GInstant Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
Kapsho Kitefins 4UUCreature — Fish Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. 3/3
Glamorous Outlaw 3UBRCreature — Vampire Rogue When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5
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