M:tG card similarity search
WW · Creature — Human Soldier
First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Knight of the Pilgrim's Road | 2W | Creature — Human Knight | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |
| Alaborn Grenadier | WW | Creature — Human Soldier | Vigilance 2/2 |
| Alert Shu Infantry | 2W | Creature — Human Soldier | Vigilance 2/2 |
| Ardent Militia | 4W | Creature — Human Soldier | Vigilance 2/5 |
| Standing Troops | 2W | Creature — Human Soldier | Vigilance 1/4 |
| Sun Sentinel | 1W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
| Thraben Valiant | 1W | Creature — Human Soldier | Vigilance 2/1 |
| Vernadi Shieldmate | 1G/W | Creature — Human Soldier | Vigilance 2/2 |
| Chapel Shieldgeist | Creature — Spirit Cleric | Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1 | |
| Scroll of the Masters | 2 | Artifact | Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters. {3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters. |