M:tG card similarity search
WW · Creature — Human Soldier
First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1
Name | Mana | Type | Text |
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Zhur-Taa Swine | 3RG | Creature — Boar | Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn. 5/4 |
Lightfoot Rogue | 1B | Creature — Halfling Rogue | Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20. 1—9 | Lightfoot Rogue gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. 2/1 |
Hero of the Games | 2R | Creature — Human Soldier | Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. 3/2 |
Nobilis of War | R/WR/WR/WR/WR/W | Creature — Spirit Avatar | Flying Attacking creatures you control get +2/+0. 3/4 |
Terror of Mount Velus | 5RR | Creature — Dragon | Flying, double strike When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. 5/5 |
Regal Leosaur | RW | Creature — Dinosaur Cat | Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. 2/2 |
Copperhorn Scout | G | Creature — Elf Scout | Whenever Copperhorn Scout attacks, untap each other creature you control. 1/1 |
Kjeldoran Skyknight | 2W | Creature — Human Knight | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1 |
Altac Bloodseeker | 1R | Creature — Human Berserker | Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.) 2/1 |
Scorchwalker | 3R | Creature — Elemental | Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. 5/1 |