M:tG card similarity search
3W · Creature — Dwarf Soldier
When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4
Name | Mana | Type | Text |
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Terashi's Verdict | 1W | Instant — Arcane | Destroy target attacking creature with power 3 or less. |
Peema Aether-Seer | 3G | Creature — Elf Druid | When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able. 3/2 |
Stalwart Valkyrie | 3W | Creature — Angel Warrior | You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying 3/2 |
The Nipton Lottery | 2BR | Sorcery | Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures. |
Total War | 3R | Enchantment | Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. |
Selesnya Sentry | 2W | Creature — Elephant Soldier | {5}{G}: Regenerate Selesnya Sentry. 3/2 |
The Wandering Emperor | 2WW | Legendary Planeswalker | Flash As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. [−1]: Create a 2/2 white Samurai creature token with vigilance. [−2]: Exile target tapped creature. You gain 2 life. Loyalty 3 |
Surgespanner | 2UU | Creature — Merfolk Wizard | Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. 2/2 |
Obeka, Brute Chronologist | 1UBR | Legendary Creature — Ogre Wizard | {T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) 3/4 |
Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |