Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Consume

2WB · Sorcery

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Similar cards

Color identity:
NameManaTypeText
Swat 1BBInstant Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Might Makes Right 5REnchantment At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Everybody Lives! 1WInstant All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Sheoldred's Edict 1BInstant Choose one — • Each opponent sacrifices a nontoken creature. • Each opponent sacrifices a creature token. • Each opponent sacrifices a planeswalker.
Skemfar Shadowsage 3BCreature — Elf Cleric When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common. 2/5
The Avenger Hero {3}, {T}: Target creature you control gains deathtouch until end of turn.
Barbarian Outcast 1RCreature — Human Barbarian Beast When you control no Swamps, sacrifice Barbarian Outcast. 2/2
Belligerent Sliver 2RCreature — Sliver Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Beloved Princess WCreature — Human Noble Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater. 1/1
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
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