M:tG card similarity search
X1B · Sorcery
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sorcerer of the Fang | 1B | Creature — Human Wizard | {5}{B}, {T}: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker. 1/3 |
| Skanos, Green Dragon Vassal | 4GG | Legendary Creature — Dragon Ranger | Vigilance Whenever Skanos, Green Dragon Vassal attacks, untap another target attacking creature. It gets +X/+0 until end of turn, where X is Skanos's power. 6/6 |
| Ashen Firebeast | 6RR | Creature — Elemental Beast | {1}{R}: Ashen Firebeast deals 1 damage to each creature without flying. 6/6 |
| Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |
| Orcish Cannonade | 1RR | Instant | Orcish Cannonade deals 2 damage to any target and 3 damage to you. Draw a card. |
| Wine of Blood and Iron | 3 | Artifact | {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step. |
| Bonethorn Valesk | 4R | Creature — Beast | Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target. 4/2 |
| Coalborn Entity | 4R | Creature — Elemental | {2}{R}: Coalborn Entity deals 1 damage to target creature token, player, or planeswalker. 4/4 |
| Perrie, the Pulverizer | 1GWU | Legendary Creature — Rhino Soldier | When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control. 3/3 |
| Ballista Watcher | 2RR | Creature — Human Soldier Werewolf | {2}{R}, {T}: Ballista Watcher deals 1 damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |