Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Consuming Blob

3GG · Creature — Ooze

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." */*+1

Similar cards

Color identity:
NameManaTypeText
Kindly Stranger 2BCreature — Human Delirium — {2}{B}: Transform Kindly Stranger. Activate only if there are four or more card types among cards in your graveyard. 2/3
Deepglow Skate 4UCreature — Fish When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. 3/3
Deadly Tempest 4BBSorcery Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Streetwise Negotiator 1GCreature — Cat Citizen Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. 0/2
Structural Assault 3RRSorcery Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
Bucknard's Everfull Purse 2Artifact {1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.
Doran, the Siege Tower WBGLegendary Creature — Treefolk Shaman Each creature assigns combat damage equal to its toughness rather than its power. 0/5
Ulvenwald Hydra 4GGCreature — Hydra Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. */*
S.N.O.T. GCreature — Ooze You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*²
Reclusive Artificer 2URCreature — Human Artificer Haste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. 2/3
Page 37