M:tG card similarity search
2BB · Creature — Ogre Demon
Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." 6/6
Name | Mana | Type | Text |
---|---|---|---|
Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
Spectral Sliver | 2B | Creature — Sliver Spirit | All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2 |
Overgrown Estate | WBG | Enchantment | Sacrifice a land: You gain 3 life. |
Zuran Orb | 0 | Artifact | Sacrifice a land: You gain 2 life. |
Skyclave Cleric | 1W | Creature — Kor Cleric | When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3 |
Twilight Prophet | 2BB | Creature — Vampire Cleric | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4 |
Dragonborn Immolator | 3R | Creature — Dragon Shaman | {2}{R}: Dragonborn Immolator gets +1/+0 until end of turn. Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number." 2/4 |
Speakeasy Server | 4W | Creature — Bird Citizen | Flying When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control. 3/3 |
Majestic Auricorn | 4W | Creature — Unicorn | Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. 4/4 |
Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |