M:tG card similarity search
2BB · Creature — Ogre Demon
Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." 6/6
Name | Mana | Type | Text |
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Ezrim, Agency Chief | 1WWUU | Legendary Creature — Archon Detective | Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. 5/5 |
Inspirational Antelope | 1G | Creature — Antelope | Legacy — Before the game starts, choose a keyword or ability word and write it below. Spells with __________ you cast cost {1} less to cast. 1/3 |
Revel in Silence | WW | Instant | Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence. |
Cloak of Feathers | U | Sorcery | Target creature gains flying until end of turn. Draw a card. |
Leap | U | Instant | Target creature gains flying until end of turn. Draw a card. |
Environmental Sciences | 2 | Sorcery — Lesson | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. |
Pink Horror | 3UR | Creature — Demon Horror | Coruscating Flames — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target. Split — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target." 4/4 |
A-Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Celestial Ancient | 3WW | Creature — Elemental | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3 |