Card Codex

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17 May 2024: Card library updated.

Consuming Oni

2BB · Creature — Ogre Demon

Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." 6/6

Similar cards

Color identity:
NameManaTypeText
Hedonist's Trove 5BBEnchantment When Hedonist's Trove enters the battlefield, exile target opponent's graveyard. You may play lands from among cards exiled with Hedonist's Trove. You may cast spells from among cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.
Spectral Reserves 3WSorcery Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Herald of Kozilek 1URCreature — Eldrazi Drone Devoid (This card has no color.) Colorless spells you cast cost {1} less to cast. 2/4
Eureka Moment 2GUInstant Draw two cards. You may put a land card from your hand onto the battlefield.
Enthralling Hold 3UUEnchantment — Aura Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature.
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
Cactusfolk Sureshot 2RGCreature — Plant Mercenary Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn. 4/4
Belligerent Sliver 2RCreature — Sliver Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Ghor-Clan Savage 3GGCreature — Centaur Berserker Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) 2/3
Edgewall Innkeeper GCreature — Human Peasant Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1
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