Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Consuming Rage

· Sorcery

Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.

Similar cards

Color identity:
NameManaTypeText
Two-Handed Axe 2RArtifact — Equipment Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R}
White Shield Crusader WWCreature — Human Knight Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1
Cavern Crawler 2RCreature — Insect Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: Cavern Crawler gets +1/-1 until end of turn. 0/3
Feral Ridgewolf 2RCreature — Wolf Trample {1}{R}: Feral Ridgewolf gets +2/+0 until end of turn. 1/2
Built to Last WInstant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Caldera Kavu 2RCreature — Kavu {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2
Screeching Phoenix 4RRCreature — Phoenix Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4
Nakaya Shade 1BCreature — Shade {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1
Glory Bearers 3WEnchantment Creature — Human Cleric Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4
Guul Draz Overseer 4BBCreature — Vampire Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4
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