M:tG card similarity search
2UU · Sorcery
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Name | Mana | Type | Text |
---|---|---|---|
Runed Halo | WW | Enchantment | As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) |
Legerdemain | 2UU | Sorcery | Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) |
Howling Golem | 3 | Artifact Creature — Golem | Whenever Howling Golem attacks or blocks, each player draws a card. 2/3 |
Defiler of Dreams | 3UU | Creature — Phyrexian Sphinx | Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. Whenever you cast a blue permanent spell, draw a card. 4/3 |
Blood Scrivener | 1B | Creature — Zombie Wizard | If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1 |
To Arms! | 1W | Instant | Untap all creatures you control. Draw a card. |
Oath of Teferi | 3WU | Legendary Enchantment | When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once. |
Torrent of Fire | 3RR | Sorcery | Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control. |
Far Out | 2W | Enchantment | Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once. |
Champion's Victory | U | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand. |