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17 May 2024: Card library updated.

Containment Breach

2G · Sorcery — Lesson

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Similar cards

Color identity:
NameManaTypeText
Fields of Summer Plane — Moag Whenever a player casts a spell, that player may gain 2 life. Whenever chaos ensues, you may gain 10 life.
Serene Heart 1GInstant Destroy all Auras.
Serum Snare 1UInstant Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Screamer-Killer 4RCreature — Tyranid Trample Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. 5/5
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
Courier Griffin 3WCreature — Griffin Flying When Courier Griffin enters the battlefield, you gain 2 life. 2/3
Caustic Tar 4BBEnchantment — Aura Enchant land Enchanted land has "{T}: Target player loses 3 life."
Vampire Neonate BCreature — Vampire {2}, {T}: Each opponent loses 1 life and you gain 1 life. 0/3
Vampire Opportunist 1BCreature — Vampire {6}{B}: Each opponent loses 2 life and you gain 2 life. 2/1
Kindred Denial 2UUInstant Counter target spell. Seek a card with the same mana value as that spell.
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