M:tG card similarity search
2U · Enchantment — Aura
Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
---|---|---|---|
Felidar Cub | 1W | Creature — Cat Beast | Sacrifice Felidar Cub: Destroy target enchantment. 2/2 |
Farrel's Mantle | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn. |
Throne of the God-Pharaoh | 2 | Legendary Artifact | At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control. |
Optimus Prime, Hero | 3URW | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{U}{R}{W} (You may cast this card converted for {2}{U}{R}{W}.) At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) When Optimus Prime dies, return it to the battlefield converted under its owner's control. 4/8 |
Samite Blessing | W | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage." |
Dragon Fangs | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. |
Runaway Trash-Bot | 3 | Artifact Creature — Construct | Trample Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard. 0/4 |
Amateur Auteur | 1W | Creature — Human | Sacrifice Amateur Auteur: Destroy target enchantment. 2/2 |
Stromkirk Bloodthief | 2B | Creature — Vampire Rogue | At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. 2/2 |
Dress Down | 1U | Enchantment | Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down. |