M:tG card similarity search
1B · Enchantment — Aura
Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Cruel Tutor | 2B | Sorcery | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
Imperial Seal | B | Sorcery | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
Vampiric Tutor | B | Instant | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
Waking the Trolls | 4RG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference. |
Screams from Within | 1BB | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1. When enchanted creature dies, return Screams from Within from your graveyard to the battlefield. |
Impending Doom | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller. |
Phantom Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. |
March from Velis Vel | 2U | Sorcery | Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Moonfolk Puzzlemaker | 2U | Artifact Creature — Moonfolk Wizard | Flying Whenever Moonfolk Puzzlemaker becomes tapped, scry 1. 1/4 |
Spiritual Asylum | 2WW | Enchantment | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. |