M:tG card similarity search
1B · Enchantment — Aura
Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Lydari Druid | 2G | Creature — Druid | When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2 |
Tideshaper Mystic | U | Creature — Merfolk Wizard | {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1 |
Thunderscape Master | 2RR | Creature — Human Wizard | {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2 |
Phyrexian Tyranny | UBR | Enchantment | Whenever a player draws a card, that player loses 2 life unless they pay {2}. |
Benthic Djinn | 2UB | Creature — Djinn | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of your upkeep, you lose 2 life. 5/3 |
Kazandu Nectarpot | 1G | Creature — Insect | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 1/3 |
Feed the Infection | 3B | Sorcery | You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life. |
Cruel Celebrant | WB | Creature — Vampire | Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2 |
Pitiless Horde | 2B | Creature — Orc Berserker | At the beginning of your upkeep, you lose 2 life. Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/3 |
Howling Banshee | 2BB | Creature — Spirit | Flying When Howling Banshee enters the battlefield, each player loses 3 life. 3/3 |