M:tG card similarity search
· Land
{T}: Add {C}. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Name | Mana | Type | Text |
---|---|---|---|
Reach of Shadows | 4B | Instant | Destroy target creature that's one or more colors. |
Inner Struggle | 3R | Instant | Target creature deals damage to itself equal to its power. |
Justice Strike | RW | Instant | Target creature deals damage to itself equal to its power. |
Kiku's Shadow | BB | Sorcery | Target creature deals damage to itself equal to its power. |
Repentance | 2W | Sorcery | Target creature deals damage to itself equal to its power. |
Wrack with Madness | 3R | Sorcery | Target creature deals damage to itself equal to its power. |
Isolated Watchtower | Land | {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you. | |
Ana Disciple | G | Creature — Human Wizard | {U}, {T}: Target creature gains flying until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn. 1/1 |
Winter's Night | RGW | World Enchantment | Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step. |
Abzan Falconer | 2W | Creature — Human Soldier | Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. 2/3 |