Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Contraband Kingpin

UB · Creature — Aetherborn Rogue

Lifelink Whenever an artifact enters the battlefield under your control, scry 1. 1/4

Similar cards

Color identity:
NameManaTypeText
Eidolon of Blossoms 2GGEnchantment Creature — Spirit Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. 2/2
Adventuring Gear 1Artifact — Equipment Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Geological Appraiser 2RRCreature — Human Artificer When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2
Snarling Gorehound BCreature — Dog Menace Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/1
Kami of Terrible Secrets 3BCreature — Spirit When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4
Loran's Escape WInstant Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Hero of Goma Fada 4WCreature — Human Knight Ally Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. 4/3
Root Maze GEnchantment Artifacts and lands enter the battlefield tapped.
A-Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/3
Seascape Aerialist 4UCreature — Merfolk Wizard Ally Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. 2/3
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