Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Contradict

3UU · Instant

Counter target spell. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Vivisurgeon's Insight 3UUSorcery Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Hakbal of the Surging Soul 2GULegendary Creature — Merfolk Scout At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. 3/3
Termination Facilitator 1BCreature — Human Assassin {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it. 1/3
Dodecapod 4Artifact Creature — Golem If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. 3/3
Kavu Chameleon 3GGCreature — Kavu This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. 4/4
Mizzix of the Izmagnus 2URLegendary Creature — Goblin Wizard Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. 2/2
Time Reversal 3UUSorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Littjara Glade-Warden 3GCreature — Shapeshifter Changeling (This card is every creature type.) {2}{G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 3/3
Azra Bladeseeker 2RCreature — Azra Warrior When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. 3/2
Suspicious Stowaway 1UCreature — Human Rogue Werewolf Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1
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