Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Control Magic

2UU · Enchantment — Aura

Enchant creature You control enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Windborn Muse 3WCreature — Spirit Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. 2/3
Aladdin 2RRCreature — Human Rogue {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. 1/1
Felhide Spiritbinder 3RCreature — Minotaur Shaman Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step. 3/4
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Gimli's Reckless Might 3REnchantment Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control.
Evil Presents 2BBSorcery Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller.
Gather Specimens 3UUUInstant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
War Tax 2UEnchantment {X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Scythe of the Wretched 2Artifact — Equipment Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. Equip {4}
Inventor's Goggles 1Artifact — Equipment Equipped creature gets +1/+2. Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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