M:tG card similarity search
1W · Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Numai Outcast | 3B | Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate Numai Outcast. 1/1 |
Pulse of the Fields | 1WW | Instant | You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. |
Goldenglow Moth | W | Creature — Insect | Flying Whenever Goldenglow Moth blocks, you may gain 4 life. 0/1 |
Parasitic Grasp | 1B | Instant | Cleave {1}{B}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. |
Sheoldred, the Apocalypse | 2BB | Legendary Creature — Phyrexian Praetor | Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life. 4/5 |
Spinewoods Paladin | 4G | Creature — Human Knight | Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4 |
Dragon's Claw | 2 | Artifact | Whenever a player casts a red spell, you may gain 1 life. |
Starving Revenant | 2BB | Creature — Spirit Horror | When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. 4/4 |
Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |