Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Convalescence

1W · Enchantment

At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Fumigate 3WWSorcery Destroy all creatures. You gain 1 life for each creature destroyed this way.
Essence Pulse 3BSorcery You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Relic Vial 3Artifact {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
Foul-Tongue Shriek BInstant Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Court of Ambition 2BBEnchantment When Court of Ambition enters the battlefield, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Spectrum Sentinel 1Artifact Creature — Soldier Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2
The Gaffer 2WLegendary Creature — Halfling Peasant At the beginning of each end step, if you gained 3 or more life this turn, draw a card. 2/3
Erosion UUUEnchantment — Aura Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Blood Tithe 3BSorcery Each opponent loses 3 life. You gain life equal to the life lost this way.
Spatial Binding UBEnchantment Pay 1 life: Until your next upkeep, target permanent can't phase out.
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