Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Conversion

2WW · Enchantment

At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains.

Similar cards

Color identity:
NameManaTypeText
Rouse 1BInstant If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. Target creature gets +2/+0 until end of turn.
Soul Swallower 2GGCreature — Wurm Trample Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. 3/3
Accursed Centaur BCreature — Zombie Centaur When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2
Jodah, Archmage Eternal 1URWLegendary Creature — Human Wizard Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. 4/3
City of Traitors Land When you play another land, sacrifice City of Traitors. {T}: Add {C}{C}.
Ark of Blight 2Artifact {3}, {T}, Sacrifice Ark of Blight: Destroy target land.
Clawing Torment BEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Simplify GSorcery Each player sacrifices an enchantment.
Naked Singularity 5Artifact Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
Nakaya Shade 1BCreature — Shade {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1
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