Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Conversion

2WW · Enchantment

At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains.

Similar cards

Color identity:
NameManaTypeText
River Delta Land River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. {T}: Add {U} or {B}. Put a depletion counter on River Delta.
Timberline Ridge Land Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. {T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge.
Veldt Land Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. {T}: Add {G} or {W}. Put a depletion counter on Veldt.
Dispeller's Capsule WArtifact {2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.
Seal of Cleansing 1WEnchantment Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
Seal of Primordium 1GEnchantment Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
Alseid of Life's Bounty WEnchantment Creature — Nymph Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. 1/1
Howlpack Wolf 2RCreature — Wolf Howlpack Wolf can't block unless you control another Wolf or Werewolf. 3/3
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Fires of Yavimaya 1RGEnchantment Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
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