Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Copper Myr

2 · Artifact Creature — Myr

{T}: Add {G}. 1/1

Similar cards

Color identity:
NameManaTypeText
Maze Skullbomb 1Artifact {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Unyielding Gatekeeper 1WCreature — Elephant Cleric Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. 3/2
Cyclonus, Cybertronian Fighter Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5
Tymna the Weaver 1WBLegendary Creature — Human Cleric Lifelink At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.) 2/2
Myojin of Blooming Dawn 5WWWLegendary Creature — Spirit Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. 4/6
Energy Chamber 2Artifact At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact.
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Springing Tiger 3GCreature — Cat Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. 3/3
Veiled Crocodile 2UEnchantment When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
Krazy Kow 3RCreature — Cow At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player. 3/3
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