Card Codex

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17 May 2024: Card library updated.

Coppercoat Vanguard

1W · Creature — Human Soldier

Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 2/2

Similar cards

Color identity:
NameManaTypeText
Edgewall Innkeeper GCreature — Human Peasant Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1
Might of the Masses GInstant Target creature gets +1/+1 until end of turn for each creature you control.
Mesa Lynx 1WCreature — Cat As long as it's not your turn, Mesa Lynx gets +0/+2. 2/1
Eagles of the North 5WCreature — Bird Soldier Flying When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/3
Grafted Exoskeleton 4Artifact — Equipment Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}
Eron the Relentless 3RRLegendary Creature — Human Rogue Haste {R}{R}{R}: Regenerate Eron the Relentless. 5/2
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Sword of the Chosen 2Legendary Artifact {T}: Target legendary creature gets +2/+2 until end of turn.
Magnify GInstant All creatures get +1/+1 until end of turn.
Duelist of Deep Faith 1WCreature — Phyrexian Soldier Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) As long as it's your turn, Duelist of Deep Faith has first strike. 2/2
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