Card Codex

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17 May 2024: Card library updated.

Copy Catchers

1U · Creature — Faerie

Flying Whenever you surveil, you may pay {1}{U}. If you do, create a token that's a copy of Copy Catchers. 2/1

Similar cards

Color identity:
NameManaTypeText
Lucky Clover 2Artifact Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Double Down 3UEnchantment Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
Mirrormade 1UUEnchantment You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
Protean Thaumaturge 1UCreature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability. 1/1
Kaervek, the Punisher 1BBLegendary Creature — Human Warlock Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.) 3/3
Display of Power 1RRInstant This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Tireless Provisioner 2GCreature — Elf Scout Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2
Mirror Gallery 5Artifact The "legend rule" doesn't apply.
Wondrous Crucible 7Artifact Permanents you control have ward {2}. At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Swarm Intelligence 6UEnchantment Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
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